ITP Physical Computing –Assignment 1

[After this class’ discussion and exercise, and reading Chris Crawford’s definition and Bret Victor’s rant, how would you define physical interaction? What makes for good physical interaction? Are there works from others that you would say are good examples of digital technology that are not interactive? Write an introductory blog post and send the link to your instructor for inclusion in your class page.]
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Chris Crawford defines interaction as a conversation with two actors who “listen, think and speak.” Bret Victor think everyone is interacting with their hands. Hands feel things, and hands manipulate things. “I believe that hands are our future.”

In my opinion, Physical Interactive is focused on form and behavior.

The design use different materials give us different movement and thought.

We have devoted time and energy to creating the perfect design for our product. Our product is ready and eager to start showing on the market. But it just not successful like what we thought. We forgot our client demand.

What is our client’s want ?(their behavior)?

How do we communicate we design to our client, accurately and in sufficient detail?

We need captures the client who will use a product and why it’s worth building, and communicates the design that will satisfy users. Rather than analyzing how things are, interaction design synthesizes and imagines things as they might or ought to be.

 

time-sqare

Are there works from others that you would say are good examples of digital technology that are not interactive?

Time Square’s big screen– ABC Supersign

“The 3,685-square foot electronic icon in Times Square is known to millions worldwide for its signature wavy LED ribbons, eye-catching curved ticker and daily exposure on ABC’s ‘Good Morning America’. The ABC Supersign now includes a wide range of innovative interactive features and is among the “must-see” attractions for the 1.5 million tourists and residents that pass through Times Square daily. ”

It dose a good example of digital technology but this is not interactive. We can look at it, but we can not feel, talk and respond to it.